Control Wasn’t “A Major Hit”, But Remedy is Happy With its Success

Remedy Entertainment CEO Tero Virtala says that all things considered, Control has been quite successful for the Finnish developer.


Control is probably one of Remedy Entertainment’s best games to date, which is high praise indeed, and thankfully, that’s been reflected in the commercial success the game has enjoyed as well. Though it may not have been a smash hit selling dozens of millions of copies, Control has still driven impressive revenues for the Finnish developer, and speaking recently with GamesIndustry, Remedy CEO Tero Virtala expressed satisfaction at that success.

Though Virtala acknowledges that the two million copies Control has sold doesn’t make it “a major hit”, Remedy is still happy with the game’s success, especially since it also received widespread praise from critics and audiences alike.

“We’re really happy with the success of Control,” he said. “It won Game of the Year awards, it has sold over two million units and continues selling — but two million is not yet a major hit in our industry. When we talk about major hit games, we’re talking on an industry level — that’s what we’re aiming at.”

Remedy is currently at work on multiple upcoming projects, one of which is will be made in partnership with Epic Games. Meanwhile, the team that made Control is also at work on the studio’s next big project, which is set in the same universe as Control and Alan Wake. In total, Remedy Entertainment is currently working on five new games, spread out across four different teams.

Control is currently available on PS5, Xbox Series X/S, PS4, Xbox One, and PC.

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