Destiny 2: The Witch Queen, Bungie’s next big expansion for their first-person shooter, is finally out for players to dive into, having released amidst much hype and excitement– however, the expansion and the game as a whole do have some shortcomings in terms of glitches and exploits, which the developer is ironing out in a swift manner.
Today, Bungie has rolled out a new hotfix that addresses some of those issues. Numbered 22.214.171.124, it temporarily disables the chests in Savathun’s Throne World, as the developers noticed numerous instances of a bug where the chests were being opened far more quickly than intended. Furthermore, a fix for the mission Sabotaging Salvation has also been issues, which now lets players finish the questline, followed by general bug fixes.
The patch notes for the hotfix are sizeable, to say the least, and address a great deal more on top of the aforementioned stuff- you can get all of those details below.
DESTINY 2 HOTFIX 126.96.36.199
- Dares of Eternity
- Fixed an issue where the activity progress could fail when starting the Lightning Round.
- Fixed an issue where scoring UI would not appear in regular Dares of Eternity.
- Lost Sectors
- Fixed an issue where Legend and Master Lost Sector activities were missing from Bungie.net Game History APIs.
Europa “Sabotaging Salvation”
- Fixed an issue that was blocking players from completing this mission.
- Temporarily disabled Deepsight tier 3 chest that were being opened far more quickly than intended for Throne World vendor reputation gains.
- Fixed various holes in the world that were allowing players to get out of the environment.
- The Wellspring: Attack
- Fixed several issues that caused the back-middle Wizard during the boss fight to sometimes get trapped inside the pedestal below, blocking activity progression.
- Public Events
- Fixed Arc shield on Heroic Ether Harvest boss to properly react to Arc damage.
- The Lightblade
- The Hive boat now starts up properly even if players try to skip past it to the first hallway section below.
Of Queens and Worms
- Fixed an issue where joining late into the quest would not grant progress, blocking the player from acquiring the Parasite Exotic Grenade Launcher.
- Fixed issue where the Resonant Rune was using a placeholder icon.
Gameplay and Investment
- Fixed an issue where Titans could generate large amounts of Orbs of Power by rapidly entering and exiting Sparrows while triggering Ward of Dawn bubble.
- Fixed the Cataclysm icon size to fit properly in the player HUD.
- Fixed an issue where the crafted weapon Triumph counts were not being displayed properly for certain weapon types.
- Fixed an issue where Mementos could drop from activities before players had unlocked Weapon Crafting.
- Fixed an issue where the Gambit Memento was not dropping for players who have not purchased The Witch Queen.
- Updated a crafting material name to now read correctly as Drowned Alloy instead of Drowned Element.
- Fixed Enigma crafting perks to use the correct currencies.
- Grave Robber has been re-enabled for Glaives, after being temporarily disabled due to an ammo generation bug.
- Hunter dodge can now cancel out of Glaive melee animations.
- Fixed a bug where Funnelweb was displaying incorrect magazine values when comparing perks in the inspection screen.
- Fixed an issue where some foundry weapons only have their source origin trait.
- Fixed The Ragnhild-D shotgun to display the correct zoom.
- Fixed an issue where the Häkke Palmyra-B Rocket Launcher has missing/incorrect stats.
- Fixed an issue where the Fortissimo-11 had a higher magazine capacity than intended.
- Fixed an issue with the Alacrity perk to prevent it from persisting when the weapon is unequipped.
- Fixed issue where Grand the Overture catalyst quest description was swapped with the vendor text.
- Fixed an issue where the Fortissimo-11 Shotgun had an incorrect magazine stat (this would only have been visible with magazine-increasing perks or mods).
- Adjusted weights on Legendary weapons available on Banshee-44 so that the new world pool weapons have an increased chance of dropping.
- Fixed an issue where Glaive melee kills did not count towards Glaive kills in a player’s match history.
- Fixed an issue where the Outlaw perk appeared twice in the first column for the Crisis Inverted Hand Cannon (second instance has been replaced with Under Pressure).
- Sealed Ahamkara Grasps no longer reload Glaive magazines on dealing projectile damage.
- High-stat armor rolls have been added as rewards for Player Elected Difficulty campaign missions.
- Fixed description of Voltaic Mirror Exotic perk.
- Loreley Splendor Helm will now create a Sunspot when casting a barricade.
- It will still grant a Sunspot when critically wounded, but now requires and will consume a charged class ability cool down.
- Fixed an issue where the Overload Rounds mod was not disrupting the health regeneration of Overload Champions when recovering from a stun.
- Fixed an issue where the reduced damage debuff from the Renewal Grasps Exotic was only briefly applied.
- Should now affect enemies for duration they remain in Duskfield Grenade’s AoE.
- Updated Renewal Grasp’s description and Icon.
- Fixed an issue where the Virtuous Cloak looked rigid and not free flowing.
- Made some new Vanguard Void bounties not available during Void burn weeks.
- Fixed an issue where Void volatile explosion kills were not counting for objective progress.
- Reduced the completion values for some War Table repeatable bounties.
- Fixed issue where the quest Meditate on the Light can remain stuck in the player’s quest log if they received it from the postmaster and meditated before retrieving the quest.
- Players in this state will now have the stuck quest automatically removed.
- Meditate on the Light can now be abandoned and will no longer go to the postmaster if the player’s quest inventory is full.
- Fixed an issue where the Riding the Storm subclass quest for Titans and Stoking the Flame subclass quest for Hunters were no longer available at Ikora.
- Fixed an issue where the Phoenix Cradle ornament required ownership of Season 8 to purchase.
- Fixed an issue where the Seasonal Exotic ship did not have a source to drop from.
- Fixed an issue where relative drop chances were not showing properly for Ascendant Alloys in reward previews.
Platforms and Systems
- Fixed an issue where black levels could turn grey or invert due to deprecated calibration settings not being reset for some players.
- We are still working on a similar issue affecting HDR on Xbox One X that should be fixed in our next update.
- Ghost was confused and upside down during the meeting with Caiatl.
- Ghost may or may not still be confused, but at least is no longer upside down during the cinematic.
- Fixed an issue where players were not able to exchange Synthcord for Synthweave at the Loom.
- Increased the cost of pulling weapons and armor from collections to prevent farming Gunsmith reputation.
- Rare – 777 Glimmer
- Legendary – 1000 Glimmer and 10 Legendary Shards
- Exotic – 2500 Glimmer and 20 Legendary Shards
- Fixed an issue where the Night’s Chill shader was not displaying correctly.
- Fixed an issue where some names were not appearing correctly in the Partners section of the game credits.
- Various stability and crash fixes.
- Spanish Castilian Drifter and Ghost are fully re-recorded to replace sound-alike actors.
- Fixed an incorrect translation for the Quick Access Sling weapon mod in German.
- The German description on Sunbracers says melee hits activate the perk instead of melee kills.