Developer Techland has released a new trailer for upcoming first-person action game Dying Light: The Beast. The trailer focuses on showing off the main setting of the upcoming title – the Swiss-Alps-inspired tourist town of Castor Woods. Check it out below.
According to the trailer, Castor Woods was once a lively, busy tourist town surrounded by mountains, forests, and is next to a national park. Since the zombie outbreak hit, however, things have clearly taken a turn of the worse for Castor Woods. Players will be able to explore abandoned restaurants, pubs, and other buildings, including city facilities.
The town also acts as a gateway to the nearby national park. According to the trailer, the national park’s design was inspired by the real-world Table Mountains National Park in Poland. Players will be explore a range of different zones in the national park, including mountain lodges, picnic areas, and even the ranger’s cabin.
Castor Woods was also home to an industrial park that served as the economic heart of the town. The zone, filled with buildings, silos, warehouses, and production halls, and can be fully explored to help the player find more loot.
After showing off some of the farmlands around Castor Woods, the trailer caps things off by giving us a look at the town’s historic district, which happens to have its own unique architecture. The former home of the wealthiest residents of Castor Woods, the historic district features large houses and even hotels that players can explore.
Dying Light franchise director Tymon Smektała has previously spoken about how Techland sees Dying Light: The Beast as a proper third game in the franchise rather than consider it as just a spin-off. “For us, it really is Dying Light 3,” he explained.
“Maybe the project started with a slightly smaller ambition, but we got so excited about Kyle Crane returning. We got so excited about, actually, what we can do with this new iteration of the engine, how confident we feel about the gameplay mechanics.”
In the same interview, Smektała also spoke about how the studio might have accidentally left behind what players loved about the original Dying Light with Dying Light 2 Stay Human. “With [Dying Light 1], we really managed to create a game where every piece fit together, and maybe we didn’t appreciate it enough,” Smektała said.
“Dying Light 1 was a game for our core community. It was a hardcore survival horror, open world, action adventure with very strong survival aspects. For Dying Light 2, we forgot about it. The game was a commercial success, but the players who should be closest to our hearts said we kind of lost the edge, we lost the threat, we lost the horror, we lost the tension.”
Dying Light: The Beast is coming to PC, PS4, PS5, Xbox One and Xbox Series X/S on August 22. The game will also be completely playable with up to three other players in 4-player online co-op. For more details about the upcoming game, check out the studio’s thoughts on essential features of the game that “have to be perfect.”
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