More fixes for the PC release.
It was an exciting moment for many when Horizon Zero Dawn released on the PC. It was a rare instance of Sony letting one of their big first party IPs release on the platform. The PC version seemed to be quite the success as well, but it wasn’t without problems. The release was plagued by a variety of technical issues, ones that developer Guerilla Games has been working to fix. Now, there’s more coming.
The latest update, 1.6, has some new fixes for PC players. There’s a HDR tweak to help with some UI issues, as well as Adaptive FPS getting fixed where it had an issue with its tune. Alongside those also come various fixes for crashing, graphics and gameplay improvement. You can see the full list through here or below. Guerilla has also compiled a list of known issues from various Reddit users they will hope to address in the future.
Horizon Zero Dawn is available now for PlayStation 4 and PC. Update 1.6 is live for the PC version.
- Fixed a streaming compute shader crash
- Fixed a crash on startup related to file paths with non-ANSI characters
- Fixed an issue where characters would noticeably warp between cuts during a specific cutscene in main quest “The Point of the Spear”
- Fixed an issue where box graphics would flash during the final cinematic of the game
- Fixed an issue in HDR where the UI could get overlapped by a black scene
- Fixed an issue where turning on the Adaptive FPS option gave lower performance results than setting similar results manually
- Aloy forward walking direction – Aloy now walks directly towards the direction the camera is facing when you press forward, rather than at a slight angle
- Executable details – Properties of the executable now also displays the current version