Now that the dust has settled over the 2023 release of open-world sci-fi RPG Starfield, deeper discussions have started to take place surrounding the game. One such discussion comes courtesy of former systems designer for the game Bruce Nesmith, who spoke about Starfieldâs development in a recent episode of the FRVR podcast. In this interview, he referred to Starfield as still fundamentally a âgood gameâ that was hampered from being considered great due to how it used procedural generation for some of its content.
âI think itâs a good game,â said Nesmith. âI donât think itâs in the same calibre as the other two, you know, Fallout or Skyrim, or Elder Scrolls rather, but I think itâs a good game. I worked on it, Iâm proud of the work I did. Iâm proud of the work that the people I knew did on it. I think they made a great game.â
Along with this, Nesmith also noted that the fact that Starfield was made by Bethesda raised expectations even higher. He said that, if the sci-fi RPG was instead released by a company other than Bethesda, âit would have been received differently.â The core issues affecting Starfield, according to Nesmith, is the fact that the universe is incredibly large and empty, which means that âspace is inherently boring. Itâs literally described as nothingness. So moving throughout that isnât where the excitement is, in my opinion.â
âBut when the planets start to feel very samey and you donât start to feel the excitement on the planets, thatâs to me where it falls apart,â he continued. âI was also disappointed when, pretty much, the only serious enemy you fought were people⦠thereâs lots of cool alien creatures, but theyâre like the wolves in Skyrim. Theyâre just there, they donât contribute, you donât have the variety of serious opponents that are story generators.â
While it has been two years since the release of Starfield, Bethesda has still seemingly been working on more content for the title. Just last month, the company released a teaser video on social media with the words âTerran Armadaâ. No details were provided, however, about whether this is going to simply be an update for Starfield or whether it will be an entirely new expansion.
Back in August, lead creative producer Tim Lamb had confirmed that Bethesda was working on a new story DLC for Starfield. Once again, not many details were provided. He did, however, note that the DLC will entail âsome new game systems, and a few other smaller delights.â He also mentioned âreally interesting stuff coming down the pipe from our verified creators.â
Rumours have indicated that this second DLC release is expected to happen some time in 2026, and is set to coincide with the PS5 release of Starfield, which in turn is rumoured to have been originally planned for release alongside Shattered Space last year. The title is currently only available on PC and Xbox Series X/S. For more details about it, check out our review. Also check out our review for the first Starfield DLC â Shattered Space.
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