Metal Gear Solid Delta: Snake Eater Producers Will Consider “Lots of Other Games” in the Future

Metal Gear Solid Delta - Snake Eater_06

As Konami gets ready for the release of Metal Gear Solid Delta: Snake Eater, which is just days away, the company has already started looking forward to what’s next. In an interview with Game Informer, producers Noriaki Okamura and Yuji Korekado spoke about what the developers of Metal Gear Solid Delta: Snake Eater will do if the upcoming remake turns out to be a success.

One of the core goals for both Okamura and Korekado was to stay faithful to the original Metal Gear Solid 3: Snake Eater when it came to the Delta remake. However, they also wanted to make the title more accessible to modern audiences that might find the original’s control scheme a bit off-putting.

“When we revisited Metal Gear Solid 3 for Delta, we were quite surprised, even just from the development side, when we went back and modernized this game for current-day audience,” Okamura and Korekado said. “Even just taking that original concept without even changing it? The game still had so many good points and a lot more charm and a lot more emotion and everything, even though we hadn’t really changed anything or added new features at that point. The game still had a lot to offer even though it’s now 20 years old.”

When it came to influencing how the developers would go about remaking Snake Eater, the two were asked if the GameCube remake of the original Metal Gear Solid – dubbed Twin Snakes – served as any kind of inspiration for them. As it turns out, the two said that there was nothing in their time making Delta that ties back to anything that they would have learned from Twin Snakes.

“Not in particular,” they said about Twin Snakes inspiring any decisions made about Delta. “In regards to any game, when we make a game, there are loads of things we learn each and every time we develop a game. There’s nothing in particular that connects to Twin Snakes that we would say has had any impact this time around. And the way we’ve remade the game is completely different. This is a full-on remake without really changing very much from the original game.”

As for what’s next for the studio, both of the producers have said that they would like to “consider lots of other games in the future” once Metal Gear Solid Delta: Snake Eater is finally out. They did hint that their next project might once again touch on some title in the Metal Gear series once again. However, when it comes to remake, they’re more focused on the release of Delta.

“We are always thinking about what we could do for the Metal Gear series, but in regards to remaking future titles, currently we’re just focusing on the now, and we thought what would be the best way to reach both the old fans and potential new fans, as well,” they said. “At the moment, we are focused on delivering Delta in the best possible way to the current generation, and once this game is released, if the fans feel they would like to see more from playing the game, then we would like to consider lots of other games in the future. For now, this is it.”

Metal Gear Solid Delta: Snake Eater is coming to PC, PS5 and Xbox Series X/S on August 28. The title also has a Digital Deluxe Edition which offers two days of advanced access. For more details about the remake, check out our review.


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